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Post by EditingLover on Aug 21, 2021 17:14:27 GMT
Since we can't open the original files of the campaign levels (except the 10th) I decide to remake some of them by myself and for myself but I wanted to share the map for anyone that wants to mess around with it, and well here's the result: drive.google.com/drive/folders/18xGJOTmVn-FnjusBxkzzF8SmCKqbA_mf?usp=sharingThis is almost a 90% replica of the original, what it doesn't have are these things: 1- The underground part, that's because I need the 2nd map for a purpose you'll find out if you open the map 2- the 2 parts of the map where the waypoints to the underground originally lie, I instead just covered those parts with trees 3- I didn't make the triggers for the quests because it'd be pointless, the AI is fully scripted so that's all you need Just so you don't get confused if you open the map: 1- the big grouping of all neutral units near your base are for a trigger, if you select any of them, a group of them will spawn near your base (because it's not possible to make them recruitable so this is the only way to "recruit" them) 2- In the 2nd map there's a lone elf, if you select it, you'll get 1 of each hero unit in the game 3- I added an instant teleportation ability to every single unit, you can just ignore it if you want enjoy and feel free to edit this however you like
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Post by Kai on Aug 21, 2021 20:11:08 GMT
Nice
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Post by EditingLover on Aug 23, 2021 21:52:43 GMT
Update: I added a 3rd version of the map to the folder, it's basically replaying the level but with the starting units and tech tree of the 6th Beast campaign (basically imagining how easier the level would be if you had access to those units)
I added quests and everything, and I also disabled building lizard buildings which you have to unlock by doing something inside the level (won't be too hard to figure out)
Hope you enjoy the idea
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